THE APEX TIMES
The studios are working on early story development for a feature film based on the board game, with separate teams tasked to explore distinct takes on the franchise.
Lionsgate, LuckyChap and Hasbro Entertainment are developing a “Monopoly” movie through early-stage story work with multiple writing teams, according to Deadline. The project is described as being in very early days, with studio insiders indicating that the companies are still fleshing out ideas rather than preparing a finalized script or production schedule.
Deadline reports that two separate star writing teams are involved in the development process. Neil Widener and Gavin James, who previously worked on “A Minecraft Movie,” are among the teams shaping one approach to a “Monopoly” adaptation. A second writing team, Rebecca Angelo and Lauren Schuker Blum, is also developing ideas for the same overall project, with their previous credits including “Dumb Money.”
The reporting describes the collaboration as involving Lionsgate, LuckyChap and Hasbro Entertainment. It does not identify casting, directors, studio timelines, release dates or production locations, and it does not specify which version, if any, would be prioritized for later development.
The “Monopoly” board game has long been a recognizable consumer brand, and the move to commission multiple writing directions reflects a common studio practice in franchise development, particularly when the material carries broad name recognition with established audience expectations. However, based on the reporting, the companies have not indicated how the “takes” would be differentiated in terms of genre, tone, or story structure.
For families and general-audience viewers, early development choices can affect what comes next in terms of rating considerations and the kind of themes that are emphasized in the final screenplay. The current reporting does not describe any specific content focus beyond the involvement of the two writing teams.
The development process also carries business and IP-management implications, since multiple script paths typically require internal review and legal clearance around rights, brand usage and character or setting details. The reporting does not provide information on budgets or how the studios will coordinate revisions across different writer teams.
A spokesperson or formal production announcement was not part of the Deadline report. Next steps would likely include narrowing the scope to one or more directions after script drafts and internal development discussions, followed by decisions on key creative leadership and any subsequent steps in the financing, scheduling and production process.
The Deadline report also includes accompanying art described as “Board Games Photo Illustrations,” reflecting the branding-centered nature of the announcement, which at this stage is focused on writers and concept development rather than finalized creative attachments.